Thanks, but no thanks.

Prior to the release of Street Fighter IV, there was a time when Capcom’s prominent fighting series fell out of the spotlight. The dwindling arcade scene here in the west didn’t help the situation, either. It actually got to a point where Capcom producer Yoshinori Ono began considering all avenues for the series.

As crazy as it might sound, Ono had an idea – that he thought was revolutionary – to turn the fourth major Street Fighter entry into a turn-based fighting game. Here’s his full response from a recent interview at EGX 2019:

Read the full article on nintendolife.com

Original source: http://www.nintendolife.com/news/2019/10/street_fighter_4_producer_had_a_revolutionary_idea_to_make_the_game_a_turn-based_simulation