The randomised yet finely-crafted adventures found within The Long Journey Home are filled with wonder. Manoeuvring your ship through vast and numerous solar systems, navigating unexplored planets and meeting strange and wonderful alien species – it’s all good stuff. But the coin is always flipping in the vacuum of space; the cosmos is unforgivable as it is beguiling. Hostile environments might cause your crew to suffer everything from whiplash to ruptured organs, while winds buffet your lander into sheer rock faces, crippling its thrusters or breaching its hull. Aliens that once seemed friendly might suddenly turn hostile, or inadvertently infect your people with a potentially incurable contagion. You’re constantly in awe and in danger.
As an interactive experience, unsurprisingly, this procedurally-generated indie title offers engaging moments of systemic excitement as you stumble on random encounters and strange constructs, tempered with mercilessly brutal periods of punishment, malfunction and death. The Long Journey Home wants you to take in the abject joy of exploring hitherto unexplored corners of space, but it makes it clear you’re unlikely to make it home, despite the promise of its title. It’s both the carrot on the stick and the foreboding warning that you’ll have a run of luck with your resource collecting, then see it all fall apart as an unexpected malfunction jettisons all your fuel or suffocates your entire crew.
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Original source: http://www.nintendolife.com/reviews/switch-eshop/long_journey_home