Persona 5 Dancing Has Just the Right Amount of Fan Service



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Wake up, get up, get out there.

One of the most memorable parts of every Persona game is the soundtrack. While every fan has their favorite characters and bosses and dungeons, they probably also have at least one song stuck in their head.

Much like 2015’s Persona 4: Dancing All Night, Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight do a fantastic job of taking the main games’ soundtracks and breathing new life into them. Every memorable song is included, as are remixes, live performances, extended versions, and more.

At E3, a playable demo for each game showed off three songs – Life Will Change, Rivers in the Desert, and Wake Up, Get Up, Get Out There from Persona 5, and Burn My Dread, Mass Destruction, and Memories of You from Persona 3. And while it’s great to listen to some of the most memorable songs from each game, the real charm of the Persona Dancing games comes from the characters.

Each song features a main dancer, as well as an additional one or two backup dancers that are either automatically assigned or can be picked freely once you’ve unlocked more partners by playing on higher difficulties. When you fill up a Fever gauge, your partner will join you for a duet in part of a song. In addition to alternate dialogue depending on who you pick as your partner, there are also unique interactions between some characters that feel perfectly in line with their personalities from the main games.

In Persona 5, for example, Haru’s moves are stylish and graceful while Futaba…is less than elegant. Characters who were close in the game will compliment each other, while others who are jokingly adversarial in the main games will only offer reluctant compliments when you’re performing well. The English dub shined here, with nearly all of the original cast seeminly back or incredibly close facsimiles.

As for the rhythm mechanics themselves, not much has changed since Persona 4: Dancing All Night. Difficulties still include Easy, Medium, Hard, and All Night, and gameplay consists of notes flying from the center of the screen toward the edges, and tapping as they reach a defined point, with record scratches, double notes, and a few other modifiers to get bonuses.

The biggest change in Persona 3 and 5 Dancing compared to P4 is the lack of a story mode, which has been replaced by the new Social menu. Rather than a full dedicated story, Social gives you small vignettes where you unlock various ranks until you can eventually take a tour of their bedroom in short first-person sections. These are fun scavenger hunts for hidden items that just make gameplay feel a little bit more varied.

Overall, both Persona Dancing games are fun reminders of two incredible games if you haven’t visited those worlds in a while, especially hearing characters interacting. Atlus hasn’t announced full release details yet so it’s unclear if we’ll get special editions with soundtracks like Japan, but either way I’ll happily be humming these songs while I wait.

Andrew is IGN’s executive editor of news and got the platinum trophies in the Japanese versions of these games. You can find him rambling about Persona and cute animals on Twitter.



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