Death Stranding is nearly upon us, and now that a PC port is confirmed I can finally remove the shackles that have kept me from indulging my mature and reserved but sincere Hideo Kojima fandom all over this fine website. Kojima’s messy break-up with Konami seemed to have a big effect on how Metal Gear Solid V turned out, and it led to the complete death of Silent Hills – but Norman Reedus says that’s a small price to pay for Death Stranding.

“Silent Hills had the backstory and people knew that game, knew what it was about and what it would look like,” Reedus tells the Hollywood Reporter. “When that went away, I was bummed, but when Hideo described what we were doing next, I completely forgot about it. I was like, thank God that didn’t work, because this is way better.”

Reedus initially appeared in the Silent Hills teaser that played at the end of the PT demo, but ended up collaborating with Kojima anyway when the director founded a new studio. “I like the fact that Silent Hills didn’t happen, to be honest, because I’ve gotten such a peek into the way he works and the way he thinks, and I’m completely blown away by this guy.”

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