Mount and Blade 2: Bannerlord isn’t necessarily known for its fancy tech options, but it will soon be able to take advantage of some of Nvidia’s hottest next-gen tech. RTX owners will be able take advantage of DLSS starting in November – though, sadly, the game’s not in line for ray tracing. (Not yet, anyway.)
DLSS is an AI upscaling technology that makes your game appear as if it’s running at a higher native resolution than it actually is. So you could upscale, say, a native 1440p image to a full 4K through the power of AI, with vastly superior frame rate compared with a native 4K resolution, and it’ll actually appear more detailed than the 1440p original.
We’ve already seen DLSS have a massive effect in games like Death Stranding, so it’ll be good to see what sort of effect it has in a title like Mount and Blade 2, still in Early Access. Nvidia’s announcement also highlights a few new and upcoming games getting DLSS, including RPG Edge of Eternity, which is getting support later in the year.
Original source: https://www.pcgamesn.com/mount-and-blade-2-bannerlord/dlss