John Wick Hex will have a replay function to let you see your strategic murder in real time, but it won’t let you direct the action as you’re playing. You won’t have fine control over the camera as you’re playing, since the wider angle the game adopts is better for making strategic decisions – but it’s not out of the question that this “choreography game” could become a “director game” down the line.

“I’ve definitely talked to people about it and I think it’s an interesting idea,” Mike Bithell tells us in regards to fine camera controls. “Currently no plans, but let’s see if the game takes off, you never know.” As some of the people close to the project have asked Bithell, “‘You’ve made a stunt choreography game, could there be a director game?’ I’m not sure, but definitely not in the base game.”

But Bithell is a good bit less cagey about John Wick Hex replays than he was at E3. “The reason we didn’t show it at E3 was that we were still working on it and I don’t like promising stuff I don’t have on my computer. That’s tripped up many a game developer over the years. It was something that came up very quickly while we were working on those first prototypes, and obviously we’ve always been from this kind of top-down perspective.”

Original source: https://www.pcgamesn.com/john-wick-hex/camera