Last week, we heard that Shadow Warrior 3 was coming with a ‘dedicated katana button,’ and this week we get to see that in action. Publisher Devolver Digital has posted a video with 17 more or less uninterrupted minutes of Shadow Warrior 3 gameplay, and we’ve got to say, it looks fun as hell.
The sequence in the video shows the same Way to Motoko area we glimpsed in the Shadow Warrior 3 gameplay trailer, only this time we get the full Monty, as it were. Lo Wang is heading up to a temple accompanied by former-nemesis-turned-ally Orochi Zilla. They’re discussing the differences between dragons and wyverns, which Wang seems to know a lot about – he attributes that to comic books, rather than the fact that he was by all appearances consumed by one at the end of Shadow Warrior 2.
Pretty quickly, we’re into the action – Lo Wang’s parkour moveset has expanded considerably, and the level features quite a few wall-running sequences that wouldn’t have been out of place in Titanfall 2. The combat arenas are more closely related to Doom Eternal, especially once Wang picks up the new grappling hook (which he finds on a mummified corpse dangling over a ravine).
Original source: https://www.pcgamesn.com/shadow-warrior-3/gameplay