“We wanted to make something that felt […] like an R-rated Pixar movie”.

Just last week, Night School Studio put out Afterparty on the Switch, a release that we absolutely loved. The follow up to 2016’s Oxenfree proves itself to be a worthy successor, mixing a darkly humorous story with a cutting edge focus on directly marrying cutscenes with gameplay.

Given that Afterparty in many ways stands out uniquely among most releases on the eShop right now, we thought it’d be interesting to have a chat with some of the talent behind the release and gain some insights into what production was like. We got the chance to talk with none other than Sean Krankel–one of the co-founders of the studio–and heard plenty of interesting details about the studio’s underlying philosophy, scrapped games and ideas that didn’t make it in to the full release, and even a little bit about what could come next for Night School.

Read the full article on nintendolife.com

Original source: http://www.nintendolife.com/news/2020/03/feature_oxenfree_developer_on_mixing_up_demons_drinks_and_drama_in_afterparty