Everything we’ve heard so far about Dying Light 2 makes the game sound like a quantum leap beyond the already good first game. It’s going to provide a living, changing world; parkour has been improved; factions react to your decisions. Despite being about zombies, it all sounds kind of like, well, a game of the future. It turns out, it is.
Dying Light 2 has been designed from the outset as a cross-generation game, according to Techland’s chief technology officer Paweł Rohleder, in a recent interview with Wccftech.
“Techland always has an eye on the latest new toys,” Rohleder said. “To be more specific – yes, the plan since the beginning of production has been to make Dying Light 2 a cross-generation title.”
Obviously, that’s huge news for console owners, but it’s notable for PC players as well. What Rohleder is saying is that Dying Light 2 will not be limited by the hardware constraints of the PlayStation 4 and Xbox One – limitations that have been thrown into high relief with the release of Nvida’s 20-series line of GPUs. Consoles have traditionally functioned as technological bottlenecks in game development, particularly toward the ends of their lifecycles.
Original source: https://www.pcgamesn.com/dying-light-2/cross-gen