The Doom series celebrates its 25th anniversary this year, and the latest game in the franchise – Doom Eternal – is due out this November. The series spans numerous games, expansions, and spin-offs, and yet in all that 25 years there has been one gaming feature that none of those games has featured – a hub area.

While fellow Bethesda shooter series Wolfenstein is well-known for having a central between-missions hub area for players to unwind in, stock up on weapons, and check in with the characters, Doom has never bothered with one. This is probably because Doom doesn’t really have a cast of characters or a major story, nor a protagonist with much of a personality.

Yet if Doom Eternal creative director Hugo Martin and executive producer Marty Stratton are correct, Doom Eternal will get one of these areas for players to explore between levels. The game got a showing at QuakeCon this weekend, and as reported by PC Gamer, Marty Stratton spilled the reveal of the hub during a question and answer session.

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