Around six months worth of work was all but scrapped by the team behind the upcoming Comanche when they found the simulation was a little too lifelike for its own good.

The new instalment in the Comanche series was revealed by THQ Nordic at Gamescom, and the developers took some time out with us to discuss where they are with the project, which is set for a 2020 release. As it turns out, progress was a mixed bag towards the start of the venture.

It was really important to get the flight model right so we wanted to lean more towards the simulation side when it comes to the controller and the feeling of when the helicopter moves,” game designer Hien Quy Tran tells us. “So we actually had an in-house pilot who was developing with us on the flight model.”

Original source: