“We have been listening to the feedback”.

Last week, PlayStation 4 and Xbox One players encountered a “game-breaking bug” in Bloodstained: Ritual of the Night. With this problem now resolved, Koji Igarashi and his team have shifted their focus to the Switch release.

According to an article over on Polygon, the Switch version is in a “pretty bad” state and has serious frame-rate and optimisation issues.

Read the full article on nintendolife.com

Original source: http://www.nintendolife.com/news/2019/06/bloodstained_team_releasing_multiple_small_updates_to_fix_performance_of_the_switch_version