Blizzard’s player count is unchanged this quarter, despite controversy and Diablo 2 launch

In today’s Activision Blizzard financial report, the company reported 26 million monthly active users for the Blizzard side of the business across the three months ending on September 30, unchanged from the figure reported for the previous quarter. It seems that in terms of player sentiment, a sexual harassment lawsuit against Activision Blizzard, rising controversy over the direction of World of Warcraft, and the launch of Diablo II: Resurrected essentially balance out.

Blizzard reported 30 million monthly active users in the third quarter of 2020, so player numbers are down this year. But the company says revenue is up 20% year-over-year, “driven by the successful launch of Diablo II: Resurrected”, and adds that “first week sales of the title were the highest recorded for a remaster from the company”.

The 26 million monthly active users for Blizzard over the past two quarters is the lowest figure that side of the company has reported since Q1 of 2016, when Activision Blizzard started providing MAU metrics to begin with.

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